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Anti-Knight XV Sudoku(Evil) https://gridpuzzle.com/anti-knight-xv-sudoku/2049z

Latest score list for #2049z

fi
finance a second ago
14'48''
an
anonymous 4 minutes ago
18'5''
an
anonymous 10 minutes ago
5'59''
ch
chocolate 25 minutes ago
18'10''
an
anonymous 24 minutes ago
9'19''
Pr
Prestashop an hour ago
15'17''
Ma
Mason 26 minutes ago
14'49''
Au
Automotive an hour ago
17'29''
an
anonymous 44 minutes ago
8'18''
fa
family 2 hours ago
17'27''

Latest score list for Anti-Knight XV Sudoku

gu
guest solved puzzle No#5kd70;
16'2''
re
relief solved puzzle No#w805k;
15'24''
gu
guest solved puzzle No#kng6q;
10'3''
Ja
James solved puzzle No#zg5xr;
9'42''
an
anonymous solved puzzle No#qzj2e;
3'44''
cr
credit solved puzzle No#dm4m2;
5'49''
gu
guest solved puzzle No#zg5xr;
17'27''
be
betmgm solved puzzle No#kng6q;
12'39''
gu
guest solved puzzle No#vrekd;
7'30''
No
Noah solved puzzle No#dm4m2;
15'8''

How to play Anti-Knight XV Sudoku

Anti-Knight XV Sudoku Rules

Sudoku XV is the variation of the original sudoku. Classic Sudoku Rules apply. Additionally, if an X is given between two adjacent cells, the digits in those cells sum to 10. If a V is given between two adjacent cells, the digits in those cells sum to 5. If an X or V is not given, the two digits cannot sum to 5 or 10.

Anti-Knight XV Sudoku Additional Rules

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Sudoku XV is the variation of the original sudoku. All adjacent cells with two digits summing to 10 are marked by X, while those summing to 5 are marked by V. The cells edges which do not contain an X or a V cannot have digits summing to 5 or 10.

Anti-Knight XV Sudoku = Anti-Knight Sudoku + XV Sudoku

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