15
38
16
17
9
16
6
8
15
20
5
27
21
13
15
8
15
39
22
13
9
41
11
11
12
26
10
10
16
27
16
13
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14
8
20
4
5
13
3
14
19
8
19
13
11
19
30
4
6
8
16
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16
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14
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21
28
8
17
12
1
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8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/4gvp8

Latest score list for #4gvp8

an
anonymous a second ago
19'58''
Ur
Urgent 8 minutes ago
16'1''
Wo
Workers 33 minutes ago
8'36''
an
anonymous 44 minutes ago
6'40''
gu
guest 56 minutes ago
12'26''
an
anonymous an hour ago
9'18''
li
lightroom an hour ago
3'47''
se
semrush 25 minutes ago
10'4''
an
anonymous 36 minutes ago
19'49''
an
anonymous 51 minutes ago
13'49''

Latest score list for Kakuro

gu
guest solved puzzle No#265wd;
3'27''
re
relief solved puzzle No#y07ep;
13'2''
gu
guest solved puzzle No#87p0e;
17'39''
re
relief solved puzzle No#2686d;
17'20''
re
repair solved puzzle No#r4v1y;
17'22''
pe
petrol solved puzzle No#y08g9;
5'50''
gu
guest solved puzzle No#y0mvn;
16'6''
Wo
Workers solved puzzle No#77ypk;
18'37''
re
realtor solved puzzle No#gyxnv;
9'35''
te
technology solved puzzle No#r4v1y;
13'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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