9
36
12
25
18
37
6
3
17
11
17
44
22
9
12
14
22
13
6
11
7
16
13
30
17
16
21
17
13
28
6
7
35
14
8
24
13
19
24
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0j72

Latest score list for #d0j72

Pr
Prestashop för en sekund sedan
3'46''
El
Electricity 13 minuter sedan
7'19''
an
anonymous 27 minuter sedan
7'28''
an
anonymous 33 minuter sedan
4'33''
an
anonymous 48 minuter sedan
6'20''
gu
guest för en timme sedan
13'44''
se
semrush för en timme sedan
13'56''
do
doctors 2 timmar sedan
10'38''
Av
Ava för en timme sedan
5'52''
an
anonymous för en timme sedan
11'56''

Latest score list for Kakuro

Be
Benjamin solved puzzle No#pjm8r;
9'19''
cr
crackstreams solved puzzle No#gyvxm;
3'50''
gu
guest solved puzzle No#77gr9;
13'45''
Ch
Charlotte solved puzzle No#gy7mv;
19'3''
an
anonymous solved puzzle No#gyvxm;
3'58''
an
anonymous solved puzzle No#v4ppy;
17'0''
an
anonymous solved puzzle No#0z79r;
19'47''
be
beauty solved puzzle No#77gr9;
15'59''
an
anonymous solved puzzle No#4j0g4;
3'54''
gu
guest solved puzzle No#gy7mv;
16'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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