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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pk09

Latest score list for #2pk09

an
anonymous a second ago
3'32''
wa
warranty 18 minutes ago
8'4''
Tr
Trading 21 minutes ago
14'56''
re
relief 32 minutes ago
13'28''
an
anonymous 55 minutes ago
11'27''
an
anonymous 36 minutes ago
6'0''
se
settlements an hour ago
18'45''
Ol
Olivia an hour ago
4'13''
Cl
Claim 39 minutes ago
3'51''
Ja
Jacob 31 minutes ago
13'51''

Latest score list for Kakuro

cr
crackstreams solved puzzle No#x9j28;
4'50''
No
Noah solved puzzle No#x927d;
19'4''
re
recovery solved puzzle No#x927d;
18'11''
Ga
Gas solved puzzle No#09jjg;
18'1''
Cl
Claim solved puzzle No#rrvjg;
9'14''
gu
guest solved puzzle No#jdm4y;
17'17''
pe
petrol solved puzzle No#2y7p9;
6'18''
pr
programs solved puzzle No#jdve5;
10'34''
re
refinancing solved puzzle No#2y7p9;
17'27''
Cl
Classes solved puzzle No#x9j28;
18'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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