13
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7
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24
3
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9
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4
1
3
1
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/l0rgw

Latest score list for #l0rgw

gu
guest a second ago
13'20''
Ol
Oliver 4 minutes ago
13'27''
mo
motivation 21 minutes ago
4'44''
an
anonymous 46 minutes ago
13'24''
re
recovery 33 minutes ago
13'30''
re
recovery 47 minutes ago
6'49''
gu
guest 29 minutes ago
13'12''
gu
guest an hour ago
19'51''
an
anonymous 34 minutes ago
17'11''
mo
motivation an hour ago
18'18''

Latest score list for Kakuro

be
betting solved puzzle No#z0xvr;
4'44''
an
anonymous solved puzzle No#jg75e;
3'56''
an
anonymous solved puzzle No#z074y;
3'23''
gu
guest solved puzzle No#n8n19;
12'46''
Mi
Mia solved puzzle No#x0d7x;
12'23''
gu
guest solved puzzle No#gyk61;
16'39''
se
sell cash solved puzzle No#dwqmp;
19'22''
da
damage solved puzzle No#dwqmp;
6'53''
an
anonymous solved puzzle No#771wk;
6'47''
fa
family solved puzzle No#q20d9;
18'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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