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Kakuro(Medium) https://gridpuzzle.com/kakuro/lz6nv

Latest score list for #lz6nv

ch
chocolate il y a une seconde
19'36''
Ab
Abigail il y a 12 minutes
15'49''
be
beauty il y a 12 minutes
11'19''
li
lightroom il y a 30 minutes
16'50''
Lo
Loans il y a 48 minutes
10'26''
an
anonymous il y a 40 minutes
6'51''
Is
Isabella il y a une heure
9'10''
Cl
Claim il y a 43 minutes
12'8''
Am
Amelia il y a 2 heures
6'7''
gu
guest il y a 2 heures
9'16''

Latest score list for Kakuro

su
sundays dog solved puzzle No#k9201;
19'24''
pe
petrol solved puzzle No#7nyr4;
8'39''
an
anonymous solved puzzle No#1gr70;
10'18''
an
anonymous solved puzzle No#9grmk;
9'8''
an
anonymous solved puzzle No#exd6n;
7'59''
an
anonymous solved puzzle No#exze7;
8'12''
ma
make money solved puzzle No#jpv01;
3'31''
gu
guest solved puzzle No#1gr70;
15'13''
ma
makeup solved puzzle No#jpv01;
13'22''
gu
guest solved puzzle No#jpv01;
16'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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