16
36
7
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36
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9
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24
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9
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31
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9
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7
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16
1
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/mjmqz

Latest score list for #mjmqz

gu
guest a second ago
6'52''
re
repair 17 minutes ago
18'3''
La
Lawyer 15 minutes ago
6'3''
an
anonymous 20 minutes ago
6'0''
me
medical 17 minutes ago
18'10''
in
insurance 50 minutes ago
11'9''
se
settlements an hour ago
5'42''
an
anonymous an hour ago
6'43''
st
stock price 2 hours ago
5'48''
ph
photography an hour ago
17'33''

Latest score list for Kakuro

my
myloancare solved puzzle No#pqw9z;
19'23''
gu
guest solved puzzle No#1g560;
14'41''
an
anonymous solved puzzle No#gnr94;
7'8''
an
anonymous solved puzzle No#m81mz;
16'38''
gu
guest solved puzzle No#rwm21;
6'35''
an
anonymous solved puzzle No#jp8d4;
14'13''
gu
guest solved puzzle No#kwvj2;
10'16''
gu
guest solved puzzle No#pqw9z;
11'53''
wa
warranty solved puzzle No#m6jxz;
17'45''
We
Weight loss solved puzzle No#7njrj;
8'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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