9
33
26
13
43
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39
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7
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29
8
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9
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31
14
10
3
9
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13
1
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/n1xgr

Latest score list for #n1xgr

El
Electricity a second ago
10'39''
so
software 16 minutes ago
8'15''
Lo
Logan 38 minutes ago
13'17''
gu
guest 26 minutes ago
15'35''
gu
guest 51 minutes ago
4'10''
sh
shopping 38 minutes ago
12'52''
in
insurance an hour ago
7'42''
pr
programs an hour ago
9'4''
do
doctors an hour ago
5'9''
Ja
James 57 minutes ago
11'57''

Latest score list for Kakuro

gu
guest solved puzzle No#nwjjr;
17'20''
gu
guest solved puzzle No#rwy91;
16'0''
cr
crackstreams solved puzzle No#gwx2m;
13'26''
El
Elijah solved puzzle No#gwx2m;
11'26''
So
Sophia solved puzzle No#2kp75;
10'12''
gu
guest solved puzzle No#4gkdg;
10'42''
Au
Automotive solved puzzle No#k9qz5;
11'31''
gu
guest solved puzzle No#1gqrk;
14'17''
cr
crackstreams solved puzzle No#gqnem;
7'3''
Co
Conference solved puzzle No#exykn;
14'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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