38
4
8
7
17
10
9
19
16
13
4
30
2
3
7
5
4
7
7
4
3
6
4
4
7
3
4
14
28
9
2
6
1
18
16
4
3
17
4
4
18
3
1
9
12
11
4
13
9
4
3
38
1
3
8
9
2
6
6
5
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/ppdm0

Latest score list for #ppdm0

an
anonymous a second ago
14'36''
re
refinancing 17 minutes ago
19'7''
re
relief 9 minutes ago
8'20''
an
anonymous 47 minutes ago
6'56''
gu
guest 55 minutes ago
17'13''
No
Noah an hour ago
17'3''
gu
guest 48 minutes ago
12'5''
gu
guest an hour ago
13'53''
sa
sandwich 51 minutes ago
7'13''
an
anonymous an hour ago
12'9''

Latest score list for Kakuro

Lo
Loans solved puzzle No#jp9q4;
14'35''
gu
guest solved puzzle No#y926k;
17'22''
gu
guest solved puzzle No#k9y8m;
4'29''
gu
guest solved puzzle No#qy6zg;
16'17''
te
technology solved puzzle No#2kdky;
12'55''
sa
sandwich solved puzzle No#jp955;
9'5''
gu
guest solved puzzle No#k96k1;
19'41''
an
anonymous solved puzzle No#m62z2;
16'48''
an
anonymous solved puzzle No#y926k;
14'39''
fi
finance solved puzzle No#wp7r0;
8'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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