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Kakuro(Evil) https://gridpuzzle.com/kakuro/q448g

Latest score list for #q448g

Ja
Jacob a second ago
13'39''
an
anonymous 15 minutes ago
4'46''
Ho
Hosting 37 minutes ago
15'30''
El
Elijah 25 minutes ago
11'47''
an
anonymous 50 minutes ago
14'17''
se
semrush 23 minutes ago
13'56''
ou
outsource 32 minutes ago
6'43''
pr
premium an hour ago
15'36''
he
healthcare 2 hours ago
18'50''
an
anonymous 2 hours ago
13'14''

Latest score list for Kakuro

an
anonymous solved puzzle No#k6m5q;
3'54''
Ol
Olivia solved puzzle No#rew0y;
17'16''
gu
guest solved puzzle No#dn867;
17'39''
in
intergration solved puzzle No#ndv5k;
12'24''
Be
Benjamin solved puzzle No#mnkgr;
16'28''
an
anonymous solved puzzle No#mnkgr;
18'43''
wo
workforce solved puzzle No#kd662;
14'58''
st
stock price solved puzzle No#kd662;
13'18''
Ch
Charlotte solved puzzle No#xzwv8;
12'55''
br
brother solved puzzle No#rpgn0;
4'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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