14
23
15
13
24
9
7
22
11
3
28
9
7
4
31
3
18
31
21
4
10
4
3
38
7
7
9
1
11
7
13
4
11
8
3
22
9
26
5
21
7
17
13
8
7
21
14
10
7
10
4
7
2
34
7
2
3
8
8
7
7
21
4
21
6
20
7
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/vv2nz

Latest score list for #vv2nz

me
medical een seconde geleden
10'33''
gu
guest 7 minuten geleden
18'40''
re
restoration 37 minuten geleden
7'43''
be
betting 31 minuten geleden
16'12''
pr
premium 55 minuten geleden
16'59''
Ga
Gas 22 minuten geleden
19'8''
gu
guest een uur geleden
4'0''
an
anonymous 35 minuten geleden
19'22''
gu
guest een uur geleden
12'20''
Co
Conference 48 minuten geleden
16'14''

Latest score list for Kakuro

gu
guest solved puzzle No#n24vk;
12'23''
fi
fishing solved puzzle No#j92ky;
19'0''
Av
Ava solved puzzle No#2pj78;
16'29''
gu
guest solved puzzle No#ermdg;
6'49''
an
anonymous solved puzzle No#2pj78;
19'3''
ph
phone solved puzzle No#rpvzj;
17'21''
pr
premium solved puzzle No#d49g2;
6'30''
te
teriyaki solved puzzle No#65k8q;
15'47''
Ch
Charlotte solved puzzle No#j9z45;
6'5''
Tr
Trading solved puzzle No#qnwrv;
16'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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