8
40
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5
40
16
5
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32
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34
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32
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11
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26
44
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7
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19
11
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24
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24
6
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18
11
7
17
24
14
8
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7
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12
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26
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26
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7
7
17
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1
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9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/vv95y

Latest score list for #vv95y

gu
guest a second ago
11'9''
br
brother 11 minutes ago
3'55''
an
anonymous 13 minutes ago
16'57''
pr
premium 50 minutes ago
11'31''
se
sell cash 51 minutes ago
14'45''
so
software 47 minutes ago
18'11''
sp
specialist 55 minutes ago
16'22''
fa
family an hour ago
13'31''
gu
guest 41 minutes ago
14'9''
an
anonymous 2 hours ago
3'51''

Latest score list for Kakuro

an
anonymous solved puzzle No#w54mk;
9'34''
gu
guest solved puzzle No#v4ppy;
8'45''
an
anonymous solved puzzle No#77gr9;
12'4''
su
sundays dog solved puzzle No#26vqz;
18'22''
be
betmgm solved puzzle No#y0m79;
6'4''
re
recovery solved puzzle No#874rx;
17'22''
an
anonymous solved puzzle No#gy7mv;
8'58''
re
repair solved puzzle No#77z74;
10'57''
gu
guest solved puzzle No#0z79r;
7'45''
cr
crackstreams solved puzzle No#w5202;
17'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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