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20
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6
11
1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/z5emv

Latest score list for #z5emv

la
lawyer sekunti sitten
12'33''
Cl
Claim 18 minuuttia sitten
10'28''
El
Elijah 36 minuuttia sitten
6'2''
gu
guest 36 minuuttia sitten
11'57''
an
anonymous 46 minuuttia sitten
5'36''
Ol
Olivia tunti sitten
17'42''
an
anonymous 57 minuuttia sitten
14'18''
me
medical tunti sitten
4'30''
re
refinancing 2 tuntia sitten
14'41''
Cl
Claim 2 tuntia sitten
7'3''

Latest score list for Kakuro

Bi
Bitcoin solved puzzle No#82g8e;
11'38''
te
technology solved puzzle No#xwk8p;
16'41''
Ma
Mason solved puzzle No#xwk8p;
12'25''
re
repair solved puzzle No#82g8e;
6'56''
an
anonymous solved puzzle No#09x92;
3'52''
an
anonymous solved puzzle No#ww22q;
12'5''
gu
guest solved puzzle No#09x92;
9'32''
li
lightroom solved puzzle No#q4989;
8'29''
In
Internet solved puzzle No#ww22q;
7'13''
Cl
Claim solved puzzle No#752jk;
10'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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