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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/0rr7r

Latest score list for #0rr7r

gu
guest a second ago
5'55''
he
healthcare 10 minutes ago
10'27''
so
software 23 minutes ago
13'24''
an
anonymous 10 minutes ago
14'12''
an
anonymous 40 minutes ago
16'5''
an
anonymous 16 minutes ago
5'29''
mo
motivation an hour ago
3'38''
bu
business an hour ago
16'52''
wo
workforce 43 minutes ago
14'8''
an
anonymous an hour ago
9'15''

Latest score list for Mirror Akari

No
Noah solved puzzle No#ppm9v;
9'29''
gu
guest solved puzzle No#ej27k;
9'1''
wo
workforce solved puzzle No#m92rg;
10'47''
mo
motivation solved puzzle No#ej6j2;
16'56''
ma
masters solved puzzle No#20zey;
8'7''
fr
freelance solved puzzle No#m9zvw;
17'22''
gu
guest solved puzzle No#mgwng;
11'43''
re
refinancing solved puzzle No#7rq8m;
16'45''
bl
blackboard solved puzzle No#20zey;
13'7''
sa
sandwich solved puzzle No#m97xw;
15'51''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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