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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/1y5r6

Latest score list for #1y5r6

Lo
Loans sekunti sitten
11'49''
an
anonymous 14 minuuttia sitten
5'40''
re
recovery 30 minuuttia sitten
11'12''
Ga
Gas 37 minuuttia sitten
4'35''
do
doctors 36 minuuttia sitten
3'33''
la
lawyer 50 minuuttia sitten
6'28''
Av
Ava tunti sitten
7'25''
Be
Benjamin tunti sitten
19'57''
gu
guest tunti sitten
16'2''
gu
guest 59 minuuttia sitten
18'27''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

No
Noah solved puzzle No#0yrvw;
9'26''
fr
freelance solved puzzle No#0yr8g;
10'28''
an
anonymous solved puzzle No#0yrvw;
7'18''
Ja
Jacob solved puzzle No#8zkm2;
16'43''
Cl
Classes solved puzzle No#kn82q;
10'51''
In
Internet solved puzzle No#qzy0q;
17'54''
so
software solved puzzle No#w8edk;
13'52''
an
anonymous solved puzzle No#pw5qr;
6'55''
gu
guest solved puzzle No#y1vn1;
8'7''
Au
Automotive solved puzzle No#8zkm2;
6'58''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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