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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/ek9gg

Latest score list for #ek9gg

in
injury a second ago
7'40''
re
restoration 13 minutes ago
17'39''
an
anonymous 29 minutes ago
9'6''
Ol
Olivia 25 minutes ago
7'38''
an
anonymous 28 minutes ago
16'19''
Lo
Logan 41 minutes ago
12'18''
In
Internet 49 minutes ago
4'46''
an
anonymous an hour ago
13'7''
cr
crackstreams 35 minutes ago
16'1''
an
anonymous an hour ago
10'46''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

gu
guest solved puzzle No#mjkmg;
4'12''
an
anonymous solved puzzle No#vr60z;
10'18''
in
injury solved puzzle No#yv266;
12'11''
an
anonymous solved puzzle No#gedg1;
18'41''
Pr
Prestashop solved puzzle No#yv266;
19'3''
gu
guest solved puzzle No#yv776;
15'42''
an
anonymous solved puzzle No#vr60z;
9'54''
re
relief solved puzzle No#xgr5p;
3'34''
Lo
Logan solved puzzle No#8wgj2;
14'48''
gu
guest solved puzzle No#yv266;
19'20''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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