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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/jerz1

Latest score list for #jerz1

ch
chocolate a second ago
8'23''
gu
guest 8 minutes ago
4'4''
an
anonymous 18 minutes ago
4'38''
te
teriyaki 55 minutes ago
11'49''
gu
guest 46 minutes ago
19'3''
Li
Liam an hour ago
19'1''
Ev
Evelyn 23 minutes ago
17'44''
an
anonymous 2 hours ago
14'22''
Do
Donate 31 minutes ago
13'40''
gu
guest 34 minutes ago
13'20''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

re
repair solved puzzle No#0x771;
16'38''
an
anonymous solved puzzle No#v0gwz;
5'38''
gu
guest solved puzzle No#mn2vg;
12'43''
gu
guest solved puzzle No#mjgwz;
4'38''
bu
business solved puzzle No#0x771;
10'49''
fa
family solved puzzle No#2158d;
7'29''
Li
Liam solved puzzle No#eqm1k;
8'56''
gu
guest solved puzzle No#1nz8d;
11'15''
Ja
James solved puzzle No#je1y4;
7'1''
gu
guest solved puzzle No#pn470;
10'43''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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