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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/0x5vw

Latest score list for #0x5vw

an
anonymous a second ago
13'10''
an
anonymous 16 minutes ago
9'14''
se
settlements 11 minutes ago
11'40''
ou
outsource 34 minutes ago
14'7''
gu
guest 34 minutes ago
19'22''
an
anonymous 17 minutes ago
18'14''
bl
blackboard an hour ago
15'32''
an
anonymous 55 minutes ago
4'59''
in
intergration an hour ago
14'18''
gu
guest 47 minutes ago
15'58''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Mi
Mia solved puzzle No#n292r;
8'50''
gu
guest solved puzzle No#yqn0n;
7'24''
an
anonymous solved puzzle No#kdvz1;
17'6''
Li
Liam solved puzzle No#7pgyj;
13'41''
mo
mortgage solved puzzle No#kdy51;
19'54''
Li
Liam solved puzzle No#kdvz1;
9'5''
an
anonymous solved puzzle No#9w7px;
17'8''
an
anonymous solved puzzle No#eqzyk;
17'53''
gu
guest solved puzzle No#eqw5g;
19'3''
gu
guest solved puzzle No#k8d52;
11'53''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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