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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/318kd

Latest score list for #318kd

an
anonymous há um segundo
3'44''
Ja
James 6 minutos atrás
10'14''
gu
guest 25 minutos atrás
4'25''
gu
guest 32 minutos atrás
19'30''
an
anonymous há uma hora
4'37''
ou
outsource 33 minutos atrás
14'41''
gu
guest 45 minutos atrás
8'38''
Re
Rehab 31 minutos atrás
7'56''
an
anonymous há uma hora
6'40''
he
healthcare há uma hora
10'43''

Latest score list for Anti-knight Hyper Rossini Sudoku

ph
photography solved puzzle No#eq7k4;
12'33''
mo
mortgage solved puzzle No#dn72v;
10'39''
an
anonymous solved puzzle No#21mwy;
4'54''
pe
petrol solved puzzle No#21mg9;
19'29''
an
anonymous solved puzzle No#dn92v;
9'4''
su
sundays dog solved puzzle No#xzdvx;
18'26''
ma
masters solved puzzle No#je289;
13'50''
ma
masters solved puzzle No#revq1;
10'12''
Pa
Paintless solved puzzle No#21z0d;
9'41''
gu
guest solved puzzle No#eq8j4;
17'9''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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