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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/31jkk

Latest score list for #31jkk

se
sell cash a second ago
6'27''
so
social 14 minutes ago
13'37''
pr
programs 27 minutes ago
15'37''
fr
freelance 41 minutes ago
7'47''
ma
make money an hour ago
18'7''
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degree 38 minutes ago
9'43''
El
Elijah 52 minutes ago
13'21''
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chocolate 54 minutes ago
6'16''
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guest an hour ago
8'47''
Cl
Claim an hour ago
10'27''

Latest score list for Anti-knight Hyper Rossini Sudoku

Em
Emma solved puzzle No#dnw50;
8'21''
an
anonymous solved puzzle No#yqk91;
12'11''
mo
motivation solved puzzle No#g4qw1;
16'38''
Re
Recovery solved puzzle No#yqk91;
17'41''
an
anonymous solved puzzle No#4ndy8;
15'18''
Ha
Hail car solved puzzle No#zv0xr;
3'33''
be
betmgm solved puzzle No#wrd22;
12'1''
Ur
Urgent solved puzzle No#1nxkk;
4'19''
an
anonymous solved puzzle No#1nxkk;
8'49''
ph
phone solved puzzle No#g4984;
6'40''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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