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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3nwdk

Latest score list for #3nwdk

gu
guest een seconde geleden
14'6''
re
restoration 5 minuten geleden
10'2''
an
anonymous 33 minuten geleden
5'26''
cr
crackstreams 12 minuten geleden
10'19''
an
anonymous 40 minuten geleden
12'33''
gu
guest een uur geleden
15'53''
Av
Ava een uur geleden
5'21''
Tr
Treatment 50 minuten geleden
14'9''
gu
guest een uur geleden
14'10''
an
anonymous een uur geleden
7'46''

Latest score list for Anti-knight Hyper Rossini Sudoku

ou
outsource solved puzzle No#n277x;
9'16''
an
anonymous solved puzzle No#eq8j4;
10'38''
ch
chocolate solved puzzle No#eqd62;
6'48''
fr
freelance solved puzzle No#g4xy2;
19'58''
In
Investing solved puzzle No#pnegr;
6'29''
be
betting solved puzzle No#je7e4;
19'46''
Sh
Shopify solved puzzle No#wr9d0;
16'24''
in
insurance solved puzzle No#zvzjn;
5'33''
wa
warranty solved puzzle No#wr900;
17'49''
do
doctors solved puzzle No#pne5z;
17'28''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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