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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/567jr

Latest score list for #567jr

Em
Emma a second ago
19'19''
gu
guest 17 minutes ago
5'36''
Do
Donate 20 minutes ago
15'8''
Re
Recovery 27 minutes ago
17'7''
ma
makeup 46 minutes ago
7'54''
Lo
Logan an hour ago
14'47''
an
anonymous 42 minutes ago
19'45''
gu
guest an hour ago
8'43''
El
Elijah an hour ago
14'48''
an
anonymous 2 hours ago
17'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#ov1p9;
4'51''
Lo
Loans solved puzzle No#ok1x5;
17'3''
an
anonymous solved puzzle No#l5750;
5'29''
an
anonymous solved puzzle No#l8mko;
9'44''
Am
Amelia solved puzzle No#3ek47;
17'16''
Lo
Logan solved puzzle No#lpnkv;
13'5''
ph
photography solved puzzle No#l8mko;
11'40''
pr
programs solved puzzle No#lg0zm;
18'22''
Ab
Abigail solved puzzle No#3wp72;
9'2''
Is
Isabella solved puzzle No#lrm44;
3'29''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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