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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/jemjy

Latest score list for #jemjy

gu
guest vor einer Sekunde
5'49''
gu
guest vor 8 Minuten
16'43''
El
Elijah vor 17 Minuten
5'46''
gu
guest vor 28 Minuten
4'41''
an
anonymous vor 24 Minuten
4'1''
At
Attorney vor einer Stunde
16'3''
Pa
Paintless vor 26 Minuten
7'4''
bu
business vor einer Stunde
14'21''
mo
mortgage vor einer Stunde
9'51''
Lo
Logan vor 2 Stunden
13'43''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ch
Charlotte solved puzzle No#je2w9;
13'43''
se
settlements solved puzzle No#kdjp2;
15'45''
gu
guest solved puzzle No#820k2;
7'52''
ch
chocolate solved puzzle No#1nr09;
6'50''
su
sundays dog solved puzzle No#6ngrj;
19'40''
gu
guest solved puzzle No#0x4w1;
18'51''
Au
Automotive solved puzzle No#eqdk4;
17'36''
gu
guest solved puzzle No#kdjp2;
7'5''
Ch
Charlotte solved puzzle No#0x7w1;
11'26''
my
myloancare solved puzzle No#4n0ge;
16'3''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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