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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/l0v6r

Latest score list for #l0v6r

an
anonymous a second ago
16'3''
La
Lawyer 4 minutes ago
4'22''
pr
programs 37 minutes ago
5'26''
su
sundays dog 34 minutes ago
10'10''
Ho
Hosting 35 minutes ago
4'1''
Av
Ava 51 minutes ago
8'55''
gu
guest an hour ago
10'53''
gu
guest an hour ago
15'21''
an
anonymous 2 hours ago
17'22''
an
anonymous 54 minutes ago
8'16''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ja
James solved puzzle No#dng1j;
4'16''
Ur
Urgent solved puzzle No#g4dm4;
16'11''
so
social solved puzzle No#pnk2g;
4'19''
ma
makeup solved puzzle No#dng1j;
8'25''
mo
motivation solved puzzle No#qm2zg;
18'43''
re
repair solved puzzle No#n289w;
8'3''
gu
guest solved puzzle No#xzqwx;
13'13''
gu
guest solved puzzle No#7pqr4;
11'19''
an
anonymous solved puzzle No#qm2we;
13'47''
fr
freelance solved puzzle No#qmvye;
5'28''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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