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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lp12g

Latest score list for #lp12g

re
restoration a second ago
7'56''
an
anonymous 15 minutes ago
18'10''
re
realtor 30 minutes ago
16'50''
Bi
Bitcoin 28 minutes ago
11'36''
an
anonymous 56 minutes ago
7'29''
gu
guest 58 minutes ago
10'26''
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software an hour ago
10'39''
gu
guest 45 minutes ago
14'31''
an
anonymous 2 hours ago
9'1''
la
lawyer an hour ago
15'40''

Latest score list for Anti-knight Hyper Rossini Sudoku

mo
motivation solved puzzle No#zvkdn;
14'59''
se
settlements solved puzzle No#wr9d0;
16'57''
se
settlements solved puzzle No#eq8j4;
8'23''
an
anonymous solved puzzle No#eqd62;
11'38''
re
realtor solved puzzle No#eq8j4;
7'22''
se
semrush solved puzzle No#pnegr;
19'21''
an
anonymous solved puzzle No#wr9d0;
18'8''
ma
makeup solved puzzle No#6ngex;
12'44''
so
software solved puzzle No#6ngex;
15'15''
an
anonymous solved puzzle No#6ngex;
19'22''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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