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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lpmjr

Latest score list for #lpmjr

so
social a second ago
9'1''
gu
guest 14 minutes ago
7'8''
gu
guest 21 minutes ago
8'37''
in
injury 13 minutes ago
15'48''
Pr
Prestashop 22 minutes ago
3'23''
an
anonymous 45 minutes ago
13'38''
in
injury 29 minutes ago
11'16''
an
anonymous 2 hours ago
7'26''
la
lawyer 2 hours ago
5'16''
gu
guest 35 minutes ago
19'35''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ev
Evelyn solved puzzle No#v0dzy;
16'50''
gu
guest solved puzzle No#21j8y;
14'56''
gu
guest solved puzzle No#82yj4;
16'17''
pr
programs solved puzzle No#yq4r6;
16'40''
Pa
Paintless solved puzzle No#9wpqw;
18'32''
ou
outsource solved puzzle No#eq7v4;
10'49''
he
healthcare solved puzzle No#1nmw0;
19'17''
Re
Recovery solved puzzle No#82yj4;
9'5''
wo
workforce solved puzzle No#4n464;
5'37''
wo
workforce solved puzzle No#6ngd5;
4'56''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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