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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lpqdz

Latest score list for #lpqdz

pr
programs för en sekund sedan
3'29''
an
anonymous 13 minuter sedan
4'23''
pe
petrol 21 minuter sedan
5'7''
an
anonymous 10 minuter sedan
11'31''
gu
guest 27 minuter sedan
13'12''
Ur
Urgent 38 minuter sedan
3'37''
an
anonymous 47 minuter sedan
5'41''
ma
magento 40 minuter sedan
14'2''
Pa
Paintless 2 timmar sedan
19'41''
gu
guest för en timme sedan
5'39''

Latest score list for Anti-knight Hyper Rossini Sudoku

Au
Automotive solved puzzle No#eqd54;
16'24''
gu
guest solved puzzle No#4n405;
14'36''
in
intergration solved puzzle No#qm782;
10'34''
gu
guest solved puzzle No#0x4x2;
16'36''
Ja
James solved puzzle No#g45v0;
6'52''
gu
guest solved puzzle No#4n4m4;
12'28''
an
anonymous solved puzzle No#yqn1n;
17'41''
gu
guest solved puzzle No#mn482;
7'5''
Mi
Mia solved puzzle No#4n405;
12'33''
Cl
Classes solved puzzle No#7pzwj;
17'12''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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