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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/oyxzp

Latest score list for #oyxzp

Em
Emma sekunti sitten
9'24''
an
anonymous 6 minuuttia sitten
8'8''
an
anonymous 30 minuuttia sitten
19'57''
re
repair 45 minuuttia sitten
6'26''
an
anonymous 35 minuuttia sitten
6'55''
gu
guest tunti sitten
19'26''
re
refinancing 41 minuuttia sitten
16'1''
Wi
William 27 minuuttia sitten
6'25''
gu
guest tunti sitten
19'15''
gu
guest tunti sitten
10'47''

Latest score list for Anti-knight Hyper Rossini Sudoku

fr
freelance solved puzzle No#3jm53;
7'32''
an
anonymous solved puzzle No#okn8m;
7'53''
gu
guest solved puzzle No#okkv5;
6'7''
Ol
Olivia solved puzzle No#37801;
16'15''
pr
premium solved puzzle No#okkv5;
4'45''
Ol
Olivia solved puzzle No#okkv5;
18'20''
Ol
Olivia solved puzzle No#3wr1e;
11'31''
an
anonymous solved puzzle No#3wr1e;
10'52''
Ol
Oliver solved puzzle No#okkv5;
10'3''
an
anonymous solved puzzle No#lxm0x;
4'43''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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