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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/pn2jg

Latest score list for #pn2jg

In
Internet sekunti sitten
6'45''
gu
guest 18 minuuttia sitten
8'21''
ma
masters 23 minuuttia sitten
3'33''
gu
guest 53 minuuttia sitten
12'51''
El
Elijah 52 minuuttia sitten
11'36''
El
Electricity 41 minuuttia sitten
17'42''
so
software 48 minuuttia sitten
10'14''
gu
guest tunti sitten
14'31''
ph
phone tunti sitten
13'6''
ph
phone 2 tuntia sitten
19'51''

Latest score list for Anti-knight Hyper Rossini Sudoku

In
Investing solved puzzle No#0x9dg;
13'59''
gu
guest solved puzzle No#jep4e;
7'53''
me
medical solved puzzle No#mnxp2;
6'23''
gu
guest solved puzzle No#7pxp9;
11'51''
pr
programs solved puzzle No#6n8z5;
4'3''
gu
guest solved puzzle No#6nv8r;
7'35''
an
anonymous solved puzzle No#n2wmx;
17'1''
Cl
Claim solved puzzle No#82np4;
12'14''
da
damage solved puzzle No#wrg80;
12'26''
Mi
Mia solved puzzle No#0x9dg;
12'49''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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