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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/re1jy

Latest score list for #re1jy

an
anonymous a second ago
14'50''
gu
guest 17 minutes ago
13'50''
an
anonymous 36 minutes ago
9'22''
Bi
Bitcoin 30 minutes ago
12'17''
gu
guest an hour ago
8'25''
yo
youtube 33 minutes ago
9'55''
Ev
Evelyn 51 minutes ago
18'42''
Pr
Prestashop 32 minutes ago
8'26''
in
injury 29 minutes ago
8'37''
Do
Donate 2 hours ago
8'4''

Latest score list for Anti-knight Hyper Rossini Sudoku

fr
freelance solved puzzle No#6nv8r;
14'45''
Ga
Gas solved puzzle No#7pxp9;
14'41''
gu
guest solved puzzle No#qmk1v;
10'52''
gu
guest solved puzzle No#6n8z5;
6'25''
mo
mortgage solved puzzle No#qmk1v;
19'11''
gu
guest solved puzzle No#6n8z5;
4'28''
an
anonymous solved puzzle No#wrg80;
3'49''
gu
guest solved puzzle No#wr6qe;
16'1''
Lo
Loans solved puzzle No#jep4e;
19'43''
an
anonymous solved puzzle No#21qmy;
10'17''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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