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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/re7pg

Latest score list for #re7pg

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restoration a second ago
4'4''
gu
guest 9 minutes ago
14'20''
Am
Amelia 25 minutes ago
14'12''
ma
magento 12 minutes ago
17'17''
Tr
Trading an hour ago
18'13''
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betmgm an hour ago
14'15''
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guest an hour ago
9'6''
in
insurance 2 hours ago
15'53''
gu
guest an hour ago
6'54''
fa
farmstand 40 minutes ago
10'14''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#1n7j6;
16'51''
an
anonymous solved puzzle No#wr6qe;
18'41''
Ch
Charlotte solved puzzle No#1ngmk;
14'53''
Be
Benjamin solved puzzle No#6n8z5;
11'38''
yo
youtube solved puzzle No#wr6qe;
9'6''
In
Investing solved puzzle No#21qmy;
17'8''
Ha
Hail car solved puzzle No#1ngmk;
19'10''
gu
guest solved puzzle No#6n8z5;
17'49''
an
anonymous solved puzzle No#6nv8r;
4'40''
La
Lawyer solved puzzle No#n2wmx;
19'6''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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