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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/wr2j2

Latest score list for #wr2j2

La
Lawsuit för en sekund sedan
9'23''
Ev
Evelyn 17 minuter sedan
11'15''
Ho
Hosting 36 minuter sedan
11'18''
ou
outsource 57 minuter sedan
9'27''
Pr
Prestashop 51 minuter sedan
14'21''
Ja
James 39 minuter sedan
7'2''
re
relief 37 minuter sedan
16'2''
st
stock price 2 timmar sedan
11'26''
gu
guest 2 timmar sedan
18'50''
Wi
William 2 timmar sedan
16'23''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#6ngrj;
6'29''
re
repair solved puzzle No#yqn51;
18'50''
cr
credit solved puzzle No#1nmw0;
15'38''
br
brother solved puzzle No#21mey;
6'16''
pr
programs solved puzzle No#yqnek;
7'27''
gu
guest solved puzzle No#qmp7g;
14'25''
an
anonymous solved puzzle No#qmp7g;
14'44''
Pr
Prestashop solved puzzle No#0x4w1;
10'37''
he
healthcare solved puzzle No#yqnek;
4'1''
ma
make money solved puzzle No#pn7kj;
12'18''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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