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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/zv8jv

Latest score list for #zv8jv

sh
shopping a second ago
14'51''
Ja
James 4 minutes ago
10'32''
gu
guest 24 minutes ago
8'3''
an
anonymous 22 minutes ago
14'8''
gu
guest an hour ago
17'19''
an
anonymous 30 minutes ago
5'1''
be
beauty an hour ago
15'20''
cr
credit an hour ago
8'35''
gu
guest 2 hours ago
3'27''
Tr
Treatment an hour ago
11'57''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#okgkm;
6'53''
Lo
Loans solved puzzle No#3jxz9;
3'24''
la
lawyer solved puzzle No#lgv40;
11'37''
se
sell cash solved puzzle No#3jzee;
5'51''
ch
chocolate solved puzzle No#okgkm;
6'3''
Re
Recovery solved puzzle No#2107d;
7'26''
Tr
Treatment solved puzzle No#qmm0e;
7'4''
We
Weight loss solved puzzle No#2107d;
6'55''
pr
premium solved puzzle No#l8n62;
19'43''
Is
Isabella solved puzzle No#okgkm;
8'41''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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