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Anti-knight Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-rossini-sudoku/o6knj

Latest score list for #o6knj

gu
guest een seconde geleden
3'20''
gu
guest 11 minuten geleden
12'33''
so
social 13 minuten geleden
8'0''
mo
mortgage 54 minuten geleden
14'55''
Pa
Paintless 45 minuten geleden
8'47''
re
repair 44 minuten geleden
5'56''
de
degree 28 minuten geleden
15'23''
Re
Recovery een uur geleden
18'35''
ph
phone 2 uur geleden
14'37''
an
anonymous een uur geleden
16'52''

Latest score list for Anti-knight Rossini Sudoku

pe
petrol solved puzzle No#3nz19;
17'17''
Ja
James solved puzzle No#l00ng;
4'54''
gu
guest solved puzzle No#lp9rz;
5'4''
gu
guest solved puzzle No#xz851;
14'45''
an
anonymous solved puzzle No#lm4yw;
12'16''
gu
guest solved puzzle No#remv1;
14'28''
pr
programs solved puzzle No#3nz19;
9'22''
pr
programs solved puzzle No#lp9rz;
15'25''
Pa
Paintless solved puzzle No#lqrd2;
7'2''
an
anonymous solved puzzle No#xz851;
11'37''

How to play Anti-knight Rossini Sudoku

Anti-knight Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku.

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