16
36
20
10
9
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35
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17
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9
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14
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7
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15
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1
8
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18
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/29yez

Latest score list for #29yez

ma
magento a second ago
12'25''
Ma
Mason 16 minutes ago
7'43''
an
anonymous 27 minutes ago
13'26''
su
sundays dog 28 minutes ago
13'21''
sa
sandwich 36 minutes ago
16'47''
wo
workforce 28 minutes ago
19'26''
gu
guest an hour ago
6'10''
El
Elijah 36 minutes ago
4'0''
Wo
Workers an hour ago
15'13''
In
Investing an hour ago
12'53''

Latest score list for Kakuro

an
anonymous solved puzzle No#q82r2;
15'54''
gu
guest solved puzzle No#q82r2;
10'7''
sp
specialist solved puzzle No#k85pm;
4'51''
ma
magento solved puzzle No#9eq1r;
10'45''
an
anonymous solved puzzle No#vrwmd;
6'52''
Re
Rehab solved puzzle No#0y661;
17'7''
pr
premium solved puzzle No#q82r2;
7'50''
re
restoration solved puzzle No#82q92;
13'10''
Pa
Paintless solved puzzle No#qmx0v;
19'22''
pr
programs solved puzzle No#9eq1r;
14'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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