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Kakuro(Evil) https://gridpuzzle.com/kakuro/2ypkd

Latest score list for #2ypkd

se
semrush a second ago
8'0''
mo
mortgage 13 minutes ago
11'8''
gu
guest 16 minutes ago
19'36''
gu
guest 53 minutes ago
5'23''
gu
guest an hour ago
12'44''
cr
crackstreams 51 minutes ago
7'11''
Ol
Olivia 59 minutes ago
5'47''
gu
guest an hour ago
19'25''
bl
blackboard 49 minutes ago
14'33''
gu
guest 33 minutes ago
4'51''

Latest score list for Kakuro

an
anonymous solved puzzle No#e56xk;
8'57''
an
anonymous solved puzzle No#k1knm;
6'57''
st
stock price solved puzzle No#jgp05;
19'37''
an
anonymous solved puzzle No#z0nde;
4'24''
fa
family solved puzzle No#2628z;
11'27''
an
anonymous solved puzzle No#z029n;
18'31''
So
Sophia solved puzzle No#770r1;
11'21''
Ol
Oliver solved puzzle No#k1knm;
3'48''
re
refinancing solved puzzle No#z0nde;
8'36''
gu
guest solved puzzle No#k1knm;
3'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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