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Kakuro(Easy) https://gridpuzzle.com/kakuro/31me0

Latest score list for #31me0

Ev
Evelyn a second ago
6'32''
an
anonymous 7 minutes ago
8'52''
su
sundays dog 27 minutes ago
11'40''
gu
guest 45 minutes ago
8'53''
fa
farmstand 26 minutes ago
4'54''
se
semrush an hour ago
4'29''
gu
guest an hour ago
10'32''
he
healthcare 46 minutes ago
16'10''
fr
freelance an hour ago
8'23''
gu
guest an hour ago
18'16''

Latest score list for Kakuro

gu
guest solved puzzle No#d460v;
13'25''
sp
specialist solved puzzle No#d4x9p;
9'28''
an
anonymous solved puzzle No#n2d1k;
17'10''
an
anonymous solved puzzle No#d4x9p;
13'48''
gu
guest solved puzzle No#7p0p9;
11'29''
an
anonymous solved puzzle No#j9vx9;
4'35''
in
injury solved puzzle No#g4ye1;
6'25''
gu
guest solved puzzle No#0xg6w;
9'32''
an
anonymous solved puzzle No#7p8gj;
11'42''
an
anonymous solved puzzle No#828m4;
4'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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