12
4
3
8
22
34
6
38
12
4
14
13
8
28
15
3
13
17
6
3
13
29
10
9
16
19
17
11
4
16
8
8
15
5
14
20
11
9
29
21
7
9
6
8
11
4
11
11
3
6
10
19
24
3
3
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/4ggxp

Latest score list for #4ggxp

Is
Isabella a second ago
5'34''
Am
Amelia 13 minutes ago
14'19''
an
anonymous 20 minutes ago
6'23''
gu
guest 57 minutes ago
8'48''
be
beauty 36 minutes ago
10'55''
Ma
Mason 45 minutes ago
17'42''
pe
petrol an hour ago
17'13''
gu
guest 2 hours ago
18'41''
be
betting an hour ago
6'24''
Ch
Charlotte 2 hours ago
6'44''

Latest score list for Kakuro

Is
Isabella solved puzzle No#kn5y1;
9'4''
an
anonymous solved puzzle No#r8mnj;
3'39''
se
settlements solved puzzle No#gwqv4;
4'35''
ma
make money solved puzzle No#20kez;
16'23''
an
anonymous solved puzzle No#gwqv4;
3'30''
So
Sophia solved puzzle No#dmdrj;
18'6''
pe
petrol solved puzzle No#ejr04;
11'14''
bu
business solved puzzle No#20kez;
13'2''
gu
guest solved puzzle No#45nze;
14'6''
an
anonymous solved puzzle No#dmdrj;
19'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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