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Kakuro(Evil) https://gridpuzzle.com/kakuro/4k1gp

Latest score list for #4k1gp

Ha
Hail car för en sekund sedan
12'10''
gu
guest 10 minuter sedan
6'23''
li
lightroom 7 minuter sedan
15'55''
gu
guest 36 minuter sedan
5'44''
te
teriyaki 27 minuter sedan
8'1''
an
anonymous för en timme sedan
15'30''
an
anonymous för en timme sedan
15'14''
Em
Emma 2 timmar sedan
17'29''
ph
phone 2 timmar sedan
8'47''
an
anonymous för en timme sedan
14'56''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#1p62k;
3'27''
Bi
Bitcoin solved puzzle No#8kzr2;
18'37''
pr
premium solved puzzle No#lr7yg;
14'32''
gu
guest solved puzzle No#1ppyd;
16'14''
Fi
Fitness solved puzzle No#p6wp0;
5'43''
So
Sophia solved puzzle No#vwv4k;
6'51''
an
anonymous solved puzzle No#2p2n8;
18'43''
Re
Rehab solved puzzle No#j9np4;
14'36''
gu
guest solved puzzle No#lr7yg;
6'10''
Pa
Paintless solved puzzle No#vwv4k;
9'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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