14
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6
22
10
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10
31
9
38
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24
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27
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10
24
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14
7
4
22
38
6
2
22
7
1
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4
5
6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/5kp50

Latest score list for #5kp50

he
healthcare a second ago
19'31''
gu
guest 15 minutes ago
4'21''
Pr
Prestashop 11 minutes ago
16'4''
gu
guest 20 minutes ago
19'18''
fa
farmstand 23 minutes ago
14'49''
ma
magento 54 minutes ago
14'46''
ma
majority an hour ago
10'28''
an
anonymous 46 minutes ago
18'49''
fi
fishing an hour ago
4'3''
gu
guest an hour ago
10'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#v42qz;
18'38''
gu
guest solved puzzle No#v42qz;
5'16''
an
anonymous solved puzzle No#n8zzr;
19'0''
gu
guest solved puzzle No#gy2k0;
4'9''
da
damage solved puzzle No#w5vzq;
15'23''
in
intergration solved puzzle No#w5vzq;
11'52''
se
settlements solved puzzle No#mgvw2;
6'49''
gu
guest solved puzzle No#y0701;
16'23''
be
betting solved puzzle No#52mgd;
14'9''
gu
guest solved puzzle No#957xw;
13'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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