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Kakuro(Evil) https://gridpuzzle.com/kakuro/65rmx

Latest score list for #65rmx

At
Attorney a second ago
17'34''
Lo
Loans 15 minutes ago
8'28''
Lo
Loans 20 minutes ago
16'33''
Cl
Claim 25 minutes ago
12'36''
an
anonymous 43 minutes ago
3'25''
su
sundays dog 17 minutes ago
9'41''
st
stock price 45 minutes ago
17'47''
gu
guest an hour ago
6'18''
an
anonymous an hour ago
11'47''
Ch
Charlotte 2 hours ago
5'57''

Latest score list for Kakuro

in
insurance solved puzzle No#q4z89;
8'55''
so
social solved puzzle No#vn8v9;
18'42''
gu
guest solved puzzle No#p2jxj;
10'31''
gu
guest solved puzzle No#vn8v9;
8'59''
ma
magento solved puzzle No#wyy9k;
15'57''
an
anonymous solved puzzle No#19je9;
12'49''
pr
programs solved puzzle No#vnw6d;
18'11''
Ev
Evelyn solved puzzle No#d0842;
5'31''
an
anonymous solved puzzle No#4k595;
13'34''
Pr
Prestashop solved puzzle No#q4z89;
6'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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