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7
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8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/6mm1q

Latest score list for #6mm1q

Ol
Olivia a second ago
9'55''
an
anonymous 7 minutes ago
10'26''
an
anonymous 9 minutes ago
16'52''
an
anonymous 15 minutes ago
6'39''
ma
makeup 38 minutes ago
4'43''
gu
guest an hour ago
8'57''
El
Electricity 38 minutes ago
8'10''
an
anonymous 2 hours ago
9'36''
an
anonymous 2 hours ago
4'29''
mo
motivation an hour ago
12'40''

Latest score list for Kakuro

Re
Rehab solved puzzle No#3ng9r;
11'40''
No
Noah solved puzzle No#l8mr5;
10'23''
an
anonymous solved puzzle No#l9m90;
15'51''
an
anonymous solved puzzle No#ov5mk;
16'16''
an
anonymous solved puzzle No#ok2xm;
6'0''
No
Noah solved puzzle No#ov5mk;
11'37''
gu
guest solved puzzle No#lg580;
9'29''
gu
guest solved puzzle No#3jv91;
10'23''
Mi
Mia solved puzzle No#lp18r;
6'40''
ou
outsource solved puzzle No#ok2xm;
7'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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