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Kakuro(Easy) https://gridpuzzle.com/kakuro/6nmnj

Latest score list for #6nmnj

an
anonymous a second ago
17'18''
ov
overtons 11 minutes ago
4'47''
gu
guest 31 minutes ago
14'14''
fr
freelance 21 minutes ago
15'23''
wo
workforce 32 minutes ago
19'30''
gu
guest 33 minutes ago
6'49''
El
Elijah an hour ago
7'5''
pe
petrol an hour ago
14'23''
Be
Benjamin 2 hours ago
4'22''
so
software 2 hours ago
17'13''

Latest score list for Kakuro

so
software solved puzzle No#l0wn1;
7'49''
sp
specialist solved puzzle No#lgrp4;
13'52''
be
betting solved puzzle No#3wvq0;
12'18''
he
healthcare solved puzzle No#l0wn1;
15'9''
Cl
Claim solved puzzle No#l2jdz;
14'50''
Ol
Oliver solved puzzle No#lq0ke;
11'16''
ma
masters solved puzzle No#l2jdz;
6'2''
gu
guest solved puzzle No#okpd4;
12'38''
Wi
William solved puzzle No#l2ee9;
7'45''
ma
make money solved puzzle No#l40pg;
16'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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