17
13
21
22
15
5
4
14
6
37
9
11
16
9
16
6
3
8
8
19
18
7
15
3
26
3
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/6ygmx

Latest score list for #6ygmx

fa
family 한 초 전
12'42''
so
social 14 분 전
14'25''
my
myloancare 33 분 전
4'17''
cr
credit 29 분 전
19'49''
Co
Conference 한 시간 전
12'58''
gu
guest 22 분 전
12'59''
an
anonymous 53 분 전
8'47''
re
relief 한 시간 전
19'17''
ch
chocolate 한 시간 전
14'31''
gu
guest 한 시간 전
4'6''

Latest score list for Kakuro

mo
motivation solved puzzle No#okze4;
4'30''
Av
Ava solved puzzle No#lzm7y;
15'25''
Lo
Logan solved puzzle No#lpky0;
15'51''
in
injury solved puzzle No#lqpqq;
4'7''
an
anonymous solved puzzle No#lxjxd;
14'3''
an
anonymous solved puzzle No#okme4;
3'52''
an
anonymous solved puzzle No#lxjxd;
19'47''
gu
guest solved puzzle No#l9zpr;
5'53''
gu
guest solved puzzle No#lpd6j;
8'42''
sp
specialist solved puzzle No#lpky0;
19'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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