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22
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/7ky74

Latest score list for #7ky74

Tr
Trading a second ago
8'51''
gu
guest 8 minutes ago
19'54''
Lo
Loans 37 minutes ago
11'33''
gu
guest 29 minutes ago
7'44''
Do
Donate 29 minutes ago
11'22''
de
degree 53 minutes ago
12'23''
Ol
Olivia an hour ago
12'37''
Av
Ava 2 hours ago
14'38''
an
anonymous 2 hours ago
19'34''
At
Attorney an hour ago
5'7''

Latest score list for Kakuro

an
anonymous solved puzzle No#lp20v;
9'55''
Ho
Hosting solved puzzle No#3775m;
19'59''
La
Lawyer solved puzzle No#3n2nw;
13'48''
Co
Conference solved puzzle No#od8dv;
10'21''
me
medical solved puzzle No#lpjzv;
15'27''
Ja
James solved puzzle No#l2069;
18'37''
sh
shopping solved puzzle No#l8wx4;
19'30''
fi
finance solved puzzle No#3exxn;
12'7''
La
Lawyer solved puzzle No#l5149;
14'46''
ou
outsource solved puzzle No#l45e8;
10'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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