5
42
12
17
32
4
10
8
9
5
5
13
35
33
8
17
6
6
12
18
11
4
13
24
21
5
26
12
8
23
13
3
7
21
3
16
11
4
12
21
9
16
16
4
9
4
4
13
21
3
10
26
21
4
9
4
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/7nkxk

Latest score list for #7nkxk

an
anonymous a second ago
12'55''
Ol
Oliver 13 minutes ago
11'29''
gu
guest 30 minutes ago
6'43''
be
betting 47 minutes ago
13'31''
gu
guest 18 minutes ago
17'24''
re
restoration an hour ago
4'30''
gu
guest 27 minutes ago
18'15''
Ho
Hosting 2 hours ago
16'31''
re
recovery 2 hours ago
12'21''
Ev
Evelyn 2 hours ago
15'44''

Latest score list for Kakuro

an
anonymous solved puzzle No#lp20v;
9'55''
Ho
Hosting solved puzzle No#3775m;
19'59''
La
Lawyer solved puzzle No#3n2nw;
13'48''
Co
Conference solved puzzle No#od8dv;
10'21''
me
medical solved puzzle No#lpjzv;
15'27''
Ja
James solved puzzle No#l2069;
18'37''
sh
shopping solved puzzle No#l8wx4;
19'30''
fi
finance solved puzzle No#3exxn;
12'7''
La
Lawyer solved puzzle No#l5149;
14'46''
ou
outsource solved puzzle No#l45e8;
10'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024