20
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11
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31
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9
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38
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27
15
13
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11
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24
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6
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28
8
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6
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23
9
1
8
10
1
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7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/7rpe1

Latest score list for #7rpe1

pr
programs a second ago
14'52''
sh
shopping 5 minutes ago
12'28''
gu
guest 35 minutes ago
15'34''
an
anonymous 23 minutes ago
10'56''
Ho
Hosting 51 minutes ago
6'24''
Lo
Logan 35 minutes ago
8'12''
an
anonymous an hour ago
15'26''
Ho
Hosting 34 minutes ago
9'52''
Ma
Mason 2 hours ago
13'42''
be
betting an hour ago
9'55''

Latest score list for Kakuro

so
social solved puzzle No#21ynz;
13'57''
Av
Ava solved puzzle No#vw1qy;
14'51''
an
anonymous solved puzzle No#8kdr4;
7'57''
gu
guest solved puzzle No#5688d;
10'26''
gu
guest solved puzzle No#4nr48;
18'3''
an
anonymous solved puzzle No#ww02e;
4'8''
Cl
Claim solved puzzle No#pnqqz;
8'36''
Do
Donate solved puzzle No#xwyg7;
16'15''
gu
guest solved puzzle No#1p1e6;
7'49''
an
anonymous solved puzzle No#ww02e;
16'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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