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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kjq4

Latest score list for #8kjq4

re
realtor een seconde geleden
3'24''
Ha
Hail car 12 minuten geleden
8'1''
gu
guest 14 minuten geleden
17'53''
pr
programs 19 minuten geleden
10'4''
an
anonymous 23 minuten geleden
12'11''
gu
guest 58 minuten geleden
7'59''
de
degree een uur geleden
3'35''
in
insurance een uur geleden
16'1''
gu
guest een uur geleden
12'27''
re
relief een uur geleden
3'59''

Latest score list for Kakuro

an
anonymous solved puzzle No#l8rj2;
13'32''
In
Investing solved puzzle No#3nper;
3'40''
gu
guest solved puzzle No#lxjxd;
11'42''
fi
fishing solved puzzle No#okky2;
15'16''
Mi
Mia solved puzzle No#l8rj2;
10'45''
gu
guest solved puzzle No#l8rj2;
13'39''
No
Noah solved puzzle No#l0271;
10'54''
pr
programs solved puzzle No#l0271;
15'2''
an
anonymous solved puzzle No#lxqw7;
12'38''
an
anonymous solved puzzle No#l46qg;
10'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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