36
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36
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12
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8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/8wpgx

Latest score list for #8wpgx

an
anonymous il y a une seconde
14'32''
me
medical il y a 15 minutes
17'26''
gu
guest il y a 11 minutes
18'6''
Is
Isabella il y a 37 minutes
18'13''
se
sell cash il y a une heure
5'16''
an
anonymous il y a 27 minutes
14'38''
fr
freelance il y a une heure
9'56''
Tr
Trading il y a 29 minutes
15'10''
ma
masters il y a 2 heures
15'24''
Wo
Workers il y a 31 minutes
11'45''

Latest score list for Kakuro

yo
youtube solved puzzle No#gw1em;
8'44''
be
betmgm solved puzzle No#gw840;
19'17''
re
realtor solved puzzle No#jnnv1;
15'26''
be
betting solved puzzle No#jnnv1;
12'57''
gu
guest solved puzzle No#7r5p1;
7'18''
gu
guest solved puzzle No#201w8;
3'35''
Ma
Mason solved puzzle No#20ywz;
18'51''
bu
business solved puzzle No#gw840;
4'24''
in
intergration solved puzzle No#206yy;
7'33''
re
realtor solved puzzle No#qz4we;
12'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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