4
12
19
29
7
10
10
11
8
13
6
27
9
6
2
10
9
20
19
24
4
33
3
10
4
17
6
11
22
12
8
5
12
3
10
3
9
9
3
10
37
6
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dmxmv

Latest score list for #dmxmv

be
betmgm a second ago
10'10''
pr
premium 5 minutes ago
17'2''
gu
guest 12 minutes ago
11'28''
su
sundays dog 21 minutes ago
11'29''
mo
motivation an hour ago
4'4''
Be
Benjamin 35 minutes ago
10'39''
El
Electricity an hour ago
13'45''
gu
guest 2 hours ago
8'42''
gu
guest an hour ago
8'5''
Ja
Jacob 2 hours ago
5'11''

Latest score list for Kakuro

fi
finance solved puzzle No#6w7d5;
19'15''
gu
guest solved puzzle No#m8znq;
5'53''
se
sell cash solved puzzle No#4g5vp;
18'14''
li
lightroom solved puzzle No#9g40x;
11'4''
an
anonymous solved puzzle No#rr62j;
19'45''
an
anonymous solved puzzle No#zp8ey;
10'36''
an
anonymous solved puzzle No#m8znq;
13'52''
an
anonymous solved puzzle No#xpekd;
15'50''
gu
guest solved puzzle No#4g9pg;
11'19''
gu
guest solved puzzle No#894w2;
19'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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